sabato 22 settembre 2018

Privacy Policy - Random numbers

This privacy policy governs your use of the software application Random numbers


Automatic data collection
The app does not collect any personal information, however it may use third party code (Admob) to send events and improve their services.

Changes

This Privacy Policy may be updated from time to time for any reason. Any changes to our Privacy Policy will be made in this document. You are advised to consult this Privacy Policy regularly for any changes.

Privacy Policy - Base converter

This privacy policy governs your use of the software application Base converter


Automatic data collection
The app does not collect any personal information, it may sent events to third party code (Google Analytics, Admob) to help us understand how the application is being used and improve their services.

Changes

This Privacy Policy may be updated from time to time for any reason. Any changes to our Privacy Policy will be made in this document. You are advised to consult this Privacy Policy regularly for any changes.

Privacy Policy - Turn off screen

This privacy policy governs your use of the software application Turn off screen

Permissions granted by the app:
STORAGE
Permission usage: This permission is needed in order to attach a picture to a home shortcut.
CAMERA
Permission usage: The app uses this permission to take pictures and use them as shortcut image.

Automatic data collection
The app does not collect any personal information, it may sent events to third party code (Google Analytics, Admob) to help us understand how the application is being used and improve their services.
Changes
This Privacy Policy may be updated from time to time for any reason. Any changes to our Privacy Policy will be made in this document. You are advised to consult this Privacy Policy regularly for any changes.

lunedì 17 aprile 2017

Privacy Policy - Guida TV

This privacy policy governs your use of the software application Guida TV

Permissions granted by the app:
INTERNET
Permission usage: The app uses this permission to retrieve television listings displayed to users.

Automatic data collection
The app does not collect any personal information, it may sent events to our server in order to help us understand how the application is being used.

Changes
This Privacy Policy may be updated from time to time for any reason. Any changes to our Privacy Policy will be made in this document. You are advised to consult this Privacy Policy regularly for any changes.

domenica 12 febbraio 2017

Privacy Policy - My Wine Cellar (Android)

This privacy policy governs your use of the software application My Wine Cellar

Permissions granted by the app:
STORAGE
Permission usage: Allows import/export of the wine database backup to the internal storage of the device. This permission is also needed in order to attach a picture to a wine label.
CAMERA
Permission usage: The app uses this permission to take pictures and save them to the internal storage (path .../Pictures/MyWineCellar).

Automatic data collection
The app does not collect any personal information, it may sent events to third party analytics network (Google Analytics) to help us understand how the application is being used.
Changes
This Privacy Policy may be updated from time to time for any reason. Any changes to our Privacy Policy will be made in this document. You are advised to consult this Privacy Policy regularly for any changes.

sabato 20 febbraio 2016

How to remove Android apps that you can't uninstall

My Android app Turn off screen is used every day by thousands of people. The app allows the user to turn off the screen of the device and put it on standby, extending physical power button lifetime. It needs the Device Administrator API in order to work properly, so when a user uses my app for the first time he has to make turn off screen a device Administrator app. This operation is quite simple and fast, but it makes the app apparently unremovable. In fact when we try to delete a device Administrator app the remove button is disabled:




Fortunatly the solution is simple, we have to deactivate the device administrator right of the app. These are the steps we need: go to the settings, and navigate to security




Then select Device administrators




Tap on Turn off screen to deactivate the device administrator right




Finally tap on deactivate




At this point the uninstall button is enabled, so we can remove the app




In order to make this operation faster I put in the main activity of my app an uninstall option, which automatically deactivates the administrator device and shows the uninstalling activity.




domenica 14 febbraio 2016

Base conversion of unsigned floating point numbers

One of the most successful Android apps I published on Google Play is certainly Base Converter. It converts numbers from decimal numeral system to binary, hexadecimal, octal and vice versa. Some users have recently asked me an explanation for the algorithms used to perform the conversion, but it is not convenient to integrate an article within an app, so I wrote this paper to satisfy their request. For convenience I will not write all the algorithms used to perform the conversion, however the techniques shown below will make you able to convert between the four bases (you have to use two algorithms if necessary).


Converting floating point bin 1011011.11001 to dec

We start converting the integer part:

$$1011011_{2} = 1 \cdot 2^{6} + 0 \cdot 2^{5} + 1 \cdot 2^{4} + 1 \cdot 2^{3} + 0 \cdot 2^{2} + 1 \cdot 2^{1} + 1 \cdot 2^{0}$$
$$1011011_{2} = 64 + 16 + 8 + 2 + 1 = 91_{10}$$
Then we convert the fractional part:

$$0.11001_{2} = 1 \cdot 2^{-1} + 1 \cdot 2^{-2} + 0 \cdot 2^{-3} + 0 \cdot 2^{-4} + 1 \cdot 2^{-5}$$
$$0.11001_{2} = 1 \cdot \frac{1}{2^{1}} + 1 \cdot \frac{1}{2^{2}} + 0 \cdot \frac{1}{2^{3}} + 0 \cdot \frac{1}{2^{4}} + 1 \cdot \frac{1}{2^{5}}$$
$$0.11001_{2} = 0.5 + 0.25 + 0.03125 = 0.78125_{10}$$
So we obtain:

$$1011011.11001_{2} = 91.78125_{10}$$

Converting floating point dec 273.241 to bin

As above we start from the integer part. We divide the integer part by two, annotating the remainder of the division. Then we divide the result of the division by two, and we write again the remainder of the division (before the previous one). The procedure stops when the division result is zero.

$$\frac{273}{2} = 136, \, r = \textbf{1} \longrightarrow \textbf{1}$$
$$\frac{136}{2} = 68, \, r = \textbf{0} \longrightarrow \textbf{0}1$$
$$\frac{68}{2} = 34, \, r = \textbf{0} \longrightarrow \textbf{0}01$$
$$\frac{34}{2} = 17, \, r = \textbf{0} \longrightarrow \textbf{0}001$$
$$\frac{17}{2} = 8, \, r = \textbf{1} \longrightarrow \textbf{1}0001$$
$$\frac{8}{2} = 4, \, r = \textbf{0} \longrightarrow \textbf{0}10001$$
$$\frac{4}{2} = 2, \, r = \textbf{0} \longrightarrow \textbf{0}010001$$
$$\frac{2}{2} = 1, \, r = \textbf{0} \longrightarrow \textbf{0}0010001$$
$$\frac{1}{2} = 0, \, r = \textbf{1} \longrightarrow \textbf{1}00010001$$
Now we convert the fractional part. In this case the fractional part is multiplied by two, and we annote the integer part of the result. Then we multiply the result of the previous multiplication by two, and we write again the integer part of the result (after the previous one). The algorthm stops when the result of the multiplication is zero, or when you get sufficient significant digits.

$$0.241 \cdot 2 = \textbf{0}.482 \longrightarrow 0.\textbf{0}$$
$$0.482 \cdot 2 = \textbf{0}.964 \longrightarrow 0.0\textbf{0}$$
$$0.964 \cdot 2 = \textbf{1}.928 \longrightarrow 0.00\textbf{1}$$
$$0.928 \cdot 2 = \textbf{1}.856 \longrightarrow 0.001\textbf{1}$$
$$0.856 \cdot 2 = \textbf{1}.712 \longrightarrow 0.0011\textbf{1}$$
$$0.712 \cdot 2 = \textbf{1}.424 \longrightarrow 0.00111\textbf{1}$$
$$0.424 \cdot 2 = \textbf{0}.848 \longrightarrow 0.001111\textbf{0}$$
$$0.848 \cdot 2 = \textbf{1}.696 \longrightarrow 0.0011110\textbf{1}$$
So the final result is:
$$273.241_{10} = 100010001.00111101_{2}$$

Converting floating point dec 273.241 to hex

The procedure is similar to the previous one, we only change the target radix to 16:

$$\frac{273}{16} = 17, \, r = \textbf{1} \longrightarrow \textbf{1}$$
$$\frac{17}{16} = 1 , \, r = \textbf{1} \longrightarrow \textbf{1}1$$
$$\frac{68}{16} = 0, \, r = \textbf{1} \longrightarrow \textbf{1}11$$

About the fractional part we change the radix to 16 again, in addition we convert the result of the multiplication from decimal to hexadecimal (for this conversion you can refer to this table):

$$0.241 \cdot 16 = \textbf{3}.856 \longrightarrow 0.\textbf{3}$$
$$0.856 \cdot 16 = \textbf{13}.696 \longrightarrow 0.3\textbf{D}$$
$$0.696 \cdot 16 = \textbf{11}.136 \longrightarrow 0.3D\textbf{B}$$
$$0.136 \cdot 16 = \textbf{2}.176\longrightarrow 0.3DB\textbf{2}$$
$$0.176 \cdot 16 = \textbf{2}.816 \longrightarrow 0.3DB2\textbf{2}$$

So we obtain:
$$273.241_{10} = 111.3DB22_{16}$$

Converting floating point dec 273.241 to oct

We use the same algorithm of the two previous sections, obviously in this case the target radix is 8:

$$\frac{273}{8} = 34, \, r = \textbf{1} \longrightarrow \textbf{1}$$
$$\frac{34}{8} = 4 , \, r = \textbf{2} \longrightarrow \textbf{2}1$$

$$\frac{68}{8} = 0, \, r = \textbf{4} \longrightarrow \textbf{4}21$$
Now we convert the fractional part:

$$0.241 \cdot 8 = \textbf{1}.928 \longrightarrow 0.\textbf{1}$$
$$0.928 \cdot 8 = \textbf{7}.424 \longrightarrow 0.1\textbf{7}$$
$$0.424 \cdot 8 = \textbf{3}.392 \longrightarrow 0.17\textbf{3}$$
$$0.392 \cdot 8 = \textbf{3}.136 \longrightarrow 0.173\textbf{3}$$
$$0.136 \cdot 8 = \textbf{1}.088 \longrightarrow 0.1733\textbf{1}$$

So the result is:

$$273.241_{10} = 421.17331_{8}$$

Converting floating point bin 101001011.1010011011 to hex

This is the number we want to convert:

$$\texttt{101001011.1010011011}$$
First of all we split the digits in groups made of four numbers, possibly we add additional zero digits on the left in the integer part, and on the right of the fractional part to fill the first and the last group:

$${\color{red}{\texttt{1}}} {\color{black}{\texttt{0100}}}  {\color{green}{\texttt{1011}}} \texttt{.} {\color{brown}{\texttt{1010}}} {\color{blue}{\texttt{0110}}} {\color{purple}{\texttt{11}}}$$
$${\color{red}{\textbf{000}}} {\color{red}{\texttt{1}}} \quad {\color{black}{\texttt{0100}}} \quad {\color{green}{\texttt{1011}}} \quad \texttt{.} \quad {\color{brown}{\texttt{1010}}} \quad {\color{blue}{\texttt{0110}}} \quad {\color{purple}{\texttt{11}}} {\color{purple}{\textbf{00}}}$$
Then we convert the binary groups to the hexadecimal base (for this conversion you can refer to this table).

$${\color{red}{\texttt{1}}} \quad {\color{black}{\texttt{4}}} \quad {\color{green}{\texttt{B}}} \quad \texttt{.} \quad {\color{brown}{\texttt{A}}} \quad {\color{blue}{\texttt{6}}} \quad {\color{purple}{\texttt{C}}}$$
So the result is:
$$\texttt{101001011.1010011011}_{2} = \texttt{14B.A6C}_{10}$$
To perform the conversion from hexadecimal to decimal you have to do the same procedure shown above, by reversing the steps.


Converting floating point bin 101001011.1010011011 to oct

$$\texttt{101001011.1010011011}$$
We use the same procedure of the previous section, but the groups are now composed of three digits.
$${\color{red}{\texttt{101}}} {\color{black}{\texttt{001}}}  {\color{green}{\texttt{011}}} \texttt{.} {\color{brown}{\texttt{101}}} {\color{blue}{\texttt{001}}} {\color{purple}{\texttt{101}}} {\color{orange}{\texttt{1}}}$$
$${\color{red}{\texttt{101}}} \quad {\color{black}{\texttt{001}}} \quad {\color{green}{\texttt{011}}} \quad \texttt{.} \quad {\color{brown}{\texttt{101}}} \quad {\color{blue}{\texttt{001}}} \quad {\color{purple}{\texttt{101}}} \quad {\color{orange}{\texttt{1}}} {\color{orange}{\textbf{00}}}$$
$${\color{red}{\texttt{5}}} \quad {\color{black}{\texttt{1}}} \quad {\color{green}{\texttt{3}}} \quad \texttt{.} \quad {\color{brown}{\texttt{5}}} \quad {\color{blue}{\texttt{1}}} \quad {\color{purple}{\texttt{5}}} \quad {\color{orange}{\texttt{4}}}$$
$$\texttt{101001011.1010011011} = \texttt{513.5154}$$


Quick conversion table for binary and hexadecimal numbers

Binary Hexadecimal
$$\texttt{0000}$$ $$\texttt{0}$$
$$\texttt{0001}$$ $$\texttt{1}$$
$$\texttt{0010}$$ $$\texttt{2}$$
$$\texttt{0011}$$ $$\texttt{3}$$
$$\texttt{0100}$$ $$\texttt{4}$$
$$\texttt{0101}$$ $$\texttt{5}$$
$$\texttt{0110}$$ $$\texttt{6}$$
$$\texttt{0111}$$ $$\texttt{7}$$
$$\texttt{1000}$$ $$\texttt{8}$$
$$\texttt{1001}$$ $$\texttt{9}$$
$$\texttt{1010}$$ $$\texttt{A}$$
$$\texttt{1011}$$ $$\texttt{B}$$
$$\texttt{1100}$$ $$\texttt{C}$$
$$\texttt{1101}$$ $$\texttt{D}$$
$$\texttt{1110}$$ $$\texttt{E}$$
$$\texttt{1111}$$ $$\texttt{F}$$